post-final.effect 610 B

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  1. // Copyright (c) 2017-2020 Xiamen Yaji Software Co., Ltd.
  2. CCEffect %{
  3. techniques:
  4. - passes:
  5. - vert: vs
  6. frag: fs
  7. pass: post-final
  8. rasterizerState:
  9. cullMode: none
  10. depthStencilState:
  11. depthTest: false
  12. depthWrite: false
  13. }%
  14. CCProgram vs %{
  15. #include <./chunks/vs>
  16. }%
  17. CCProgram fs %{
  18. precision highp float;
  19. in vec2 v_uv;
  20. uniform UBO {
  21. vec4 inputViewPort;
  22. };
  23. #pragma rate inputTexture pass
  24. uniform sampler2D inputTexture;
  25. layout(location = 0) out vec4 fragColor;
  26. void main () {
  27. fragColor = texture(inputTexture, v_uv);
  28. }
  29. }%